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1. Sticky:[119.6] Standup Thukker Capital Component rigs - in Upcoming Feature and Change Feedback Center [original thread]
so to sum it up.. previously: POS module for 15-25mil that could be brought up and taken down any time without loss
would cover T1 capital components and T2 capital components
15% material reduction to offset the risk of being exposed t...
- by klana depp - at 2017.06.18 09:52:54
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2. Sticky:[119.6] Standup Thukker Capital Component rigs - in Upcoming Feature and Change Feedback Center [original thread]
Ipushmyfingersintomyeyes wrote: Erm. I know you probably said the Thukker bonus is to replace the regular T1 bonus but in Azbels (havnt tried Sotiyo yet) we're getting a 10.6% ME bonus from the rig. Is the Thukker bonus *in addition to* the exi...
- by klana depp - at 2017.06.18 09:25:52
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3. Sticky:[119.6] Standup Hyasyoda Research Lab - in Upcoming Feature and Change Feedback Center [original thread]
one question: on an astrahus, if you rip out (unfit) the standup cloning center service module, you DESTROY all installed clones. does the same happen with industrial (research) jobs when i rip out the (current) research service module? if yes;...
- by klana depp - at 2017.05.19 14:35:54
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4. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
just checked after downtime, L- and XL- rig blueprints are still using massively inflated (wrong?) numbers. CCPlease :(
- by klana depp - at 2016.11.17 11:22:45
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5. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
klana depp wrote: http://i.imgur.com/rVVtfKB.png am i missing something or did we just get massively screwed with? ( compare to http://content.eveonline.com/www/newssystem/media/70592/1/ECRigMaterials.jpg ) and no, even with ME 10% research...
- by klana depp - at 2016.11.16 19:48:27
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6. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
http://i.imgur.com/rVVtfKB.png
am i missing something or did we just get massively screwed with? ( compare to http://content.eveonline.com/www/newssystem/media/70592/1/ECRigMaterials.jpg ) and no, even with ME 10% research and building in a...
- by klana depp - at 2016.11.16 18:51:31
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7. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
can i get a clarification on something? the rig list image ( http://content.eveonline.com/www/newssystem/media/70592/1/Engineering_Complexes_-_Rigs.jpg ) explicitly lists "ship rigs" for the equip manuf. rigs, and it also lists "Structure Comp...
- by klana depp - at 2016.11.06 23:26:43
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8. [3rd Party Service] DJ Bismarck's 3rd Party Service - in Sell Orders [original thread]
Vendetta Transaction successful, thanks! +1
- by klana depp - at 2016.10.30 07:46:26
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9. Sticky:[Focus Group] Contracts in Citadels - in Player Features and Ideas Discussion [original thread]
interested as well. im doing logistics for both my corp as well as (sometimes) on an alliance scale, have deployed citadels on both sisi and tq, and am regularly using contracts for ship orders and such. im on tweetfleet slack as well, although ...
- by klana depp - at 2016.06.21 08:14:18
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10. Sticky:[March] Heavy Stasis Grapplers - in Upcoming Feature and Change Feedback Center [original thread]
first off, i have to admit that i didnt read thru all of the thread, only glanced over it. so far i cannot think of a single use case for this module; no frigate is gonna get THAT close to your bs/cap anyway. webs are primarily used on ships with...
- by klana depp - at 2016.02.08 12:13:37
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11. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: klana depp wrote: kinda unrelated, but still throwing this idea out there.. can we get a buff to the "firewall" concept? these disruption modules are probably maybe useful in small scale warfare, but not for 50v50 fig...
- by klana depp - at 2016.01.12 21:36:53
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12. Sticky:[December] Missile Disruptors and Tweaks to Missile Guidance Mod... - in Player Features and Ideas Discussion [original thread]
kinda unrelated, but still throwing this idea out there.. can we get a buff to the "firewall" concept? these disruption modules are probably maybe useful in small scale warfare, but not for 50v50 fights. what about creating a ship (more like ro...
- by klana depp - at 2016.01.07 13:34:38
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13. Sticky:[New Structures] Condensed thread - in Player Features and Ideas Discussion [original thread]
Kenneth Feld wrote: Kick wont' exist, you undock and are tethered for eternity until you do something to lose tethering wait what, tethering is for normal stations as well? i thought it was citadel only?
- by klana depp - at 2015.10.28 22:24:47
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14. Manufacturing bonuses in various places - in Assembly Hall [original thread]
Kenneth Feld wrote: Why can't the Thukker array be used in ALL spaces except high sec (Obvious) and all areas of space without sov. Only sov spaces have a chance at bonused refine and bonused production Thukker array should be allowed in: W-Sp...
- by klana depp - at 2015.08.05 23:22:41
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15. WTS Thon's Modified modules - in Sell Orders [original thread]
offering 500m for thons' multispec
- by klana depp - at 2015.07.15 23:01:57
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16. Sticky:[Duality] Sovereignty Playtest Competition - in Test Server Feedback [original thread]
BlitZ Kotare wrote: - The plexes need some way to tell each other apart. Often they even spawn in very similar areas so giving them some kind of code to differentiate them from each other is really necessary. ack - it was hard to tell apa...
- by klana depp - at 2015.06.20 14:54:53
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17. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
BlitZ Kotare wrote: I really wish you guys would spend more time working on the core game and less fixing something that really isn't broken . That said, this seems to be well underway and there's probably no stopping it now. So here's some t...
- by klana depp - at 2014.11.07 18:11:04
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18. Officer Drone mod - in Sell Orders [original thread]
agreed on something in between - thanks again - awesome seller!
- by klana depp - at 2014.10.23 15:06:45
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19. Officer Drone mod - in Sell Orders [original thread]
im interested, but seeing as they have limited use to most people and that one w-643 one sold for 1.1b via buy orders... im offering 2b? regards, klana
- by klana depp - at 2014.10.23 14:19:38
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20. So, Senior GM told me to come here: TEAMS - they dissapeared - in Jita Park Speakers Corner [original thread]
+1, what he said. i personally held off with my builds in that time because i could; but then wasted (unsure, maybe ~1bil?) ISK on teams that we wouldnt have needed YET if this bug didnt happen. so while in my case its kinda hard to say how much...
- by klana depp - at 2014.09.09 13:23:57
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